Non sorprende che Horizon: Zero Dawn sia diventato un enorme successo dopo che è stato pubblicato su Steam ad agosto. Ma come è prassi con molti giochi contemporanei, ci sono spesso alcuni bug imprevisti che necessitano di assistenza e l'eccellente gioco di ruolo di Guerrilla non fa eccezione.
Dopo l'ultimo importante aggiornamento di settembre, ora è stata rilasciata la patch 1.06 che ha apportato un paio di modifiche che faranno contenta la community. Puoi controllare tutte le note sulla patch di seguito (in inglese) o andare alla <a href="https://www.guerrilla-games.com/play/horizon/patch#patch106" target="_blank">home page ufficiale </ a > per dare un'occhiata.
Crash fixes
• Fixed a streaming compute shader crash.
• Fixed a crash on startup related to file paths with non-ANSI characters.
Graphical improvements
• Fixed an issue where characters would noticeably warp between cuts during a specific cutscene in main quest "The Point of the Spear".
• Fixed an issue where box graphics would flash during the final cinematic of the game.
• Fixed an issue in HDR where the UI could get overlapped by a black scene.
• Fixed an issue where turning on the Adaptive FPS option gave lower performance results than setting similar results manually.
Gameplay improvements
• Aloy forward walking direction - Aloy now walks directly towards the direction the camera is facing when you press forward, rather than at a slight angle.
Other improvements
• Executable details - Properties of the executable now also displays the current version.
Known issues
• Some players are experiencing an out of memory error during the game optimization process.
• Some players are experiencing graphical settings issues, such as Anisotropic Filtering or HDR not working correctly.
• Some players are experiencing performance issues on specific GPUs or hardware combinations.